Guides

Getting Started in Hunting Together RPG

Join, pick a class, redeem codes, enable auto combat, and clear your first sky islands.

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Getting Started

Hunting Together RPG drops you onto floating sky islands with a Ragnarok-inspired hunt loop: kill monsters, finish zone quests, beat gatekeeper bosses, then grow stronger through refining and monster cards. This day-one guide gets you from the Roblox join screen to a stable early loop without wasting potions or gold.

The game is free to play on Roblox (PC, mobile, and tablet) from RonB Games, currently in early access. Servers hold a modest player count, so parties form quickly if you ask in chat. Everything below assumes a fresh account with no paid boosts — spend Robux only after you understand the loop.

Join the game and open the HUD

  1. Open the official place Hunting Together RPG (also listed as [DUNGEON] Hunting Together RPG) on Roblox and press Play.
  2. Complete any short onboarding prompts until you can move freely on the starting island.
  3. Find the gift / codes icon on the right side of the HUD — you will use it immediately after class pick.
  4. Note the combat toggle: F on PC enables auto combat; on mobile tap the sword-style icon. Auto combat is the default farm mode once you face a pack.
  5. Memorize H for warp home. Between islands you will also use warp pillars (gold cost) once zones unlock.

If the UI feels crowded on mobile, landscape orientation makes the gift icon and combat toggle easier to hit during fights.

Pick your first class

At character creation you choose one of six base jobs: Swordsman, Mage, Archer, Thief, Cleric, or Merchant. Two special jobs unlock later when the required bases hit level 70 — Samurai (Swordsman + Thief) and Alchemist (Mage + Merchant). You do not need specials on day one.

For a free-to-play first hour, many players start Archer for safer ranged clearing, then plan Cleric and Thief as follow-up jobs for support and utility passives. That order is explained in depth in the Leveling guide. If you prefer face-tank melee or heavy magic, Swordsman or Mage are fine — just accept that your multi-job path may change. Read Classes and the Tier List before you lock a long-term main.

Stats and skill buttons appear after spawn. Put early points into the primary damage or sustain stat your class wants; do not scatter points trying to hybridize before you understand monster cards and refine.

Redeem codes before you grind

Codes are case-sensitive and entered through the gift icon. Active and recently reported rewards (as of November 2026 trackers) include packs such as DUNGEON, SORRY6, SORRY5, and sometimes older strings like BETATESTER or HALLOWEEN. Rewards typically mix EXP potions, drop potions, dungeon keys, heart shards, or card boxes. Always double-check the live list on the Codes hub — trackers disagree, and seasonal codes can expire while the Roblox description still shows them.

Use EXP and drop potions on purposeful farm blocks, not while AFK in town. Dungeon keys and card boxes are better spent once you know which zone you will push next.

Turn on auto combat and clear the first quest block

Zone quests ask for roughly forty monster kills (exact counts vary by island). Stand in a dense pack, enable auto combat with F / the mobile sword icon, and let skills rotate while you watch for elite or boss telegraphs. Loot gold and any early cards; sell junk when bags fill so you can afford warp pillars later.

Finish the quest turn-in as soon as the counter completes. Quest completion, not raw endless grinding in the wrong density, is what moves your early level curve. If packs feel sparse, rotate a few meters or follow other players — early islands are small.

Party up as soon as you can

Parties share experience across any level gap, which is perfect for carrying friends or joining veterans. Each member adds about 2% EXP and drop bonus, stacking up to roughly 12% with a full group (about six players). Ask in chat or party with people already on your island. Even one partner speeds gatekeeper attempts and card luck.

Stay near the group during boss pulls so shared EXP and loot rolls apply. If you disconnect, rejoin the same server when possible so you do not lose the party bonus mid-quest.

First zones, gatekeepers, and what “unlock next” means

After the starter quests, you will face a gatekeeper boss that blocks the next sky island. Learn colored ground zones and telegraph wind-ups before you burn all potions. The Bosses guide covers patterns and party roles in detail. Clear the boss, take the unlock, then use a warp pillar or H home instead of running empty bridges.

Your day-one unlock priority should look like this:

  1. Stable auto-combat loop on the current island.
  2. Codes redeemed and potions reserved for quest finishes + boss attempts.
  3. First gatekeeper clear and next zone open.
  4. First refine attempts on your main weapon (see Gear Refining).
  5. First monster card socket when a useful drop appears (Monster Cards).
  6. Plan the multi-job path toward level 99 passives and beta titles.

Beta milestones worth knowing early

Hitting level 99 on any class grants the Beta Tester title that persists after launch. Hitting 99 on three classes unlocks the Limited Ice Cat pet, also kept after launch. That is why the wiki pushes multi-job leveling instead of parking forever on one base. You do not need 99 today — you need a clean route so every session feeds that long goal.

Common day-one mistakes

  • Skipping codes until “later” and finding a seasonal string expired.
  • Refining every scrap of gold into a side weapon you will replace in an hour.
  • Fighting gatekeepers alone with empty potion slots.
  • Ignoring party invites because you “want to learn solo” — shared EXP works at any gap.
  • Hoarding cards without socketing anything into the gear you actually wear.

Continue with Leveling for the Archer → Cleric → Thief route, potions, and warp habits. Skim Classes and the Tier List when you choose your second job. Keep Codes bookmarked for fresh strings after updates. When a seasonal event is live, open Halloween Event so you do not miss pumpkin farms or cosmetic gacha.

With auto combat on, codes claimed, a party bonus active, and the first gatekeeper behind you, you have finished the real tutorial — the rest of the wiki is optimization.

FAQ

Frequently Asked Questions

Quick answers for Hunting Together RPG hunters.

How do I enable auto combat in Hunting Together RPG?

Press F on PC or tap the sword-style combat icon on mobile. Keep it on while standing in dense monster packs during zone quests.

Where do I redeem codes on day one?

Use the gift icon on the right side of the HUD. Codes are case-sensitive; check the Codes hub for the latest working list before long farms.

Which class should beginners pick first?

Archer is a popular safe starter for ranged clearing. Many F2P players then level Cleric and Thief. Compare options on Classes and the Tier List.

Does party EXP still work if my friend is much higher level?

Yes. Party EXP is shared at any level gap, and each member adds a small stacked EXP and drop bonus up to a full-party ceiling.

What should I unlock after the first island?

Clear the gatekeeper boss, open the next zone, start light weapon refining, socket early monster cards, and plan your multi-job path toward 99.