Guides

Hunting Together RPG Guides Hub

Progression systems, boss unlocks, cards, refining, and seasonal events in one map.

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Guides Hub

Welcome to the Guides Hub for Hunting Together RPG — RonB Games’ Ragnarok-style monster-hunting MMORPG on Roblox. This page is the map of every walkthrough on the wiki. Use it when you need a clear order of systems: join and class pick, zone quests, gatekeeper bosses, gear refining, monster card sockets, party bonuses, gold budgets, pets and titles, and seasonal events like Halloween.

Hunting Together RPG is live in early access. The core loop is simple to say and deep to master: hunt monsters on floating sky islands, finish zone quests (roughly forty kills per quest chain), defeat gatekeeper bosses to open the next island, then sink gold into refining and card sockets while you level multiple jobs toward 99 for shared passives. Party play is first-class — experience is shared across any level gap, and each party member adds a small EXP and drop bonus that stacks toward a meaningful ceiling.

Start here if you are new

If this is your first session, open the Getting Started guide first. It covers joining the place, picking a base class, turning on auto combat, redeeming codes, forming a party, clearing early zones, and deciding what to unlock next. Pair that with the Classes overview and the Tier List so your first job choice matches how you like to play — ranged safety, party support, or gold-focused routing.

Progression systems at a glance

Zone quests and leveling. Most of your early power comes from finishing the kill quotas on each island, then moving forward. The dedicated Leveling guide explains EXP potions, party bonuses, warp pillars, the H home warp, and the popular free-to-play class order Archer → Cleric → Thief before you chase special unlocks. For the biome ladder itself — forests, deserts, snowfields, volcano islands — open Zones & Islands.

Party and co-op. Shared EXP at any level gap plus roughly 2% EXP/drop per member (up to about 12%) is covered in Party & Co-op, including when to group for gatekeepers versus solo farm on easy quests.

Gatekeeper bosses. Each major island progression step is gated by a boss fight with readable telegraphs and colored danger zones. The Bosses guide covers roles in a party, how clears unlock the next hunting grounds, and how to stop dying to the same AoE patterns.

Gold and refining. Warp pillars, refine attempts, and boxes all tax your wallet. Gold Farming explains Merchant habits, loot selling, and when not to spend; Gear Refining covers when upgrades are worth the sink.

Monster cards. Cards drop from hunting, socket into gear, and act as both power and collection goals. Read Monster Cards for farming tips, socket priority, and when a card upgrade beats another refine attempt.

Pets, mounts, and Adventure Book. Companions, travel mounts, prestige titles, Ice Cat, and collection bonuses are mapped in Pets, Mounts & Adventure Book.

Seasonal content. The live Halloween window adds Pumpkin Spiders, Pumpkin Heads, gacha skins, Hard Worker Box rewards, candy routes to witch houses, and related codes. See the Halloween Event guide and the patch notes under Halloween Update.

Full guide index

GuideFocus
Getting StartedDay-one join, class pick, codes, party, first zones
LevelingFast EXP, quests, potions, class order, warps
Zones & IslandsForests, deserts, snow, volcano, quests, pillars
Party & Co-opShared EXP, bonuses, roles, bosses vs solo
Gold FarmingLoot selling, Merchant, sinks, spend discipline
Pets, Mounts & Adventure BookCompanions, Ice Cat, titles, collection bonuses
Monster CardsDrops, sockets, collection, farm routes
Gear RefiningWeapon/armor refine, rerolls, gold economy
BossesGatekeepers, telegraphs, party roles, unlocks
Halloween EventPumpkin mobs, skins, boxes, candy houses

Progression advice is incomplete without loadout and meta context. After you finish the beginner path, check Best Classes inside the Tier List hub, keep an eye on active Codes, and use Classes plus Samurai & Alchemist when you are ready to unlock specials at level 70 on the required base jobs.

How to use this hub during a session

  1. Redeem any live codes before a long farm (gift icon on the HUD).
  2. Confirm your class plan and whether you are stacking passives toward 99.
  3. Clear the current zone quest, then fight the gatekeeper only when your refine and potions are ready.
  4. Socket strong cards as they drop instead of hoarding forever on early slots.
  5. Warp with pillars or H home instead of running dead space between islands.
  6. Keep a gold reserve for pillars before vanity spends.

Beta milestones still matter for long-term accounts: level 99 on any class earns the Beta Tester title that keeps after launch, and level 99 on three classes unlocks the Limited Ice Cat pet. Plan multi-job leveling with that in mind while you follow the guides linked above.

This hub will grow as RonB Games ships more islands, jobs, and events. Bookmark it, follow the sibling links inside each guide, and jump back here whenever you need the full map of progression systems without hunting through chat rumors.

FAQ

Frequently Asked Questions

Quick answers for Hunting Together RPG hunters.

Which guide should I read first in Hunting Together RPG?

Start with Getting Started for day-one controls, codes, and first zones, then Leveling and Classes before deep refining or boss pushes.

Do I need a party to progress through guides content?

Solo clears are possible early, but parties share EXP at any level gap and add stacked EXP/drop bonuses — bosses and farms go faster in a group.

Where do Halloween and other seasonal guides live?

Seasonal walkthroughs sit under this Guides hub (for example Halloween Event) and are cross-linked from the Updates hub patch pages.

How do monster cards and gear refining fit the same progression path?

Clear zones and bosses for gold and drops, refine weapons/armor on a budget, and socket cards into those pieces — both systems stack rather than replace each other.