Tier List

Hunting Together RPG Class Tier List Hub

Editorial rankings for solo farm, party play, and free-to-play progression — not an official developer scoreboard.

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Tier List Hub

Welcome to the Tier List Hub for Hunting Together RPG on Roblox. RonB Games has not published an official numeric class ranking, so every list on this wiki is an editorial snapshot based on early-access farm speed, party utility, unlock cost, and how cleanly a job fits a free-to-play account. Treat S/A/B labels as planning tools, not absolute truth — balance patches and gear inflation can reshuffle the mid ranks quickly.

Use this hub to compare all eight classes at a glance, then jump into the deep F2P write-up on Best Classes. Pair rankings with the full role sheets in Classes and the priority tables in Stat Builds before you lock a leveling path. Brand-new hunters should also skim Getting Started so early quests and warp habits match the job you picked.

How we rank (editorial criteria)

We score three lenses separately so a class can be S-tier for one goal and B-tier for another:

  1. Solo farm — clear speed on sky-island trash packs, quest turn-in tempo (~40 monsters per zone), and how little babysitting auto combat needs.
  2. Party value — buffs, tankiness, boss burst, and whether the job still feels useful when EXP and drops are already shared across a group of up to about six players.
  3. F2P friendliness — available at character creation, gold/gear hunger, and whether the class accelerates your next unlocks (especially Samurai and Alchemist at level 70 on required bases).

Cards, refine luck, and party size can swing outcomes. A well-geared B-tier pick often beats a naked S-tier pick — invest in sockets and refining as hard as you invest in the “meta” label.

Editorial snapshot — all eight classes

S-tier (editorial)

  • Archer — Best default solo farm engine for free accounts. Strong ranged clear, low drama on early islands, and the community F2P leveling tip starts here for a reason.
  • Cleric — Passives and support tools punch above their weight once you push toward level 99 and begin sharing job passives. Excellent party glue and a core second job on many F2P routes.

A-tier (editorial)

  • Thief — Sharp boss pressure and mobility; shines when gatekeeper fights gate your next zone. Often the third stop on the popular Archer → Cleric → Thief F2P order.
  • Swordsman — Reliable tank frontline for parties and a required base for Samurai. Safer learning curve if you prefer melee uptime over kiting.
  • Mage — Wide AoE for pack farming once skills and INT gear come online. Mana and positioning matter more than on Archer, but zone clear scales hard.

B-tier (editorial)

  • Merchant — Gold and economy tools shine for long-term accounts; combat clear is slower than pure DPS jobs early. Still essential if you care about shops, selling, and funding refining.
  • Samurai — High ceiling once unlocked (Swordsman + Thief both at level 70), but the dual-base requirement makes it a mid/late project, not a day-one pick.
  • Alchemist — Flexible utility after Mage + Merchant hit level 70. Powerful for prepared players; locked behind two farms, so it sits below openers on pure F2P speed charts.

Solo farm vs party vs F2P

Solo farm priority (editorial): Archer → Mage → Thief → Swordsman → Cleric → Merchant → (Samurai / Alchemist after unlocks).

Party priority (editorial): Cleric and Swordsman rise; Archer remains strong for damage uptime; Thief helps on gate bosses; Merchant contributes economy rather than raw DPS.

F2P progression tip: Level Archer first for island clears, then Cleric for passives and support, then Thief for boss checks — then decide whether to finish Swordsman/Thief for Samurai or Mage/Merchant for Alchemist. Details live on Best Classes.

How to use this hub

  1. Pick your primary goal (solo EXP, party bosses, or gold).
  2. Read the matching tier notes above and open Best Classes for unlock math.
  3. Confirm role fantasy and weaknesses on Classes.
  4. Allocate STR / VIT / AGI / DEX / INT / LUK with Stat Builds.
  5. Return here after each major patch — editorial lists will move when clear speeds change.

Hunting Together RPG is still early access, so expect churn. Bookmark this hub, cross-check Getting Started, and rebuild only when a new job or passive clearly saves hours of island farming.

FAQ

Frequently Asked Questions

Quick answers for Hunting Together RPG hunters.

Is this an official Hunting Together RPG tier list?

No. RonB Games has not published official numeric class rankings. Every S/A/B label here is editorial, based on early-access farm speed, party utility, and F2P unlock cost.

Which class is best for solo farming?

Editorially, Archer leads solo farm for most free accounts. Mage is a strong AoE alternative once skills and INT gear are online. See Best Classes for the full F2P path.

How do Samurai and Alchemist unlock?

Samurai needs Swordsman and Thief at level 70. Alchemist needs Mage and Merchant at level 70. Both are special jobs, so they rank below openers on day-one F2P charts.

Should I follow the Archer → Cleric → Thief order?

It is a popular free-to-play leveling tip for clear speed, passives, then boss pressure. Adjust if you prefer tanking (Swordsman) or gold (Merchant) earlier.

Where do I read full class and stat details?

Use Classes for roles and weaknesses, Stat Builds for STR/VIT/AGI/DEX/INT/LUK priorities, and Best Classes for deep F2P rankings linked from this hub.